Amulet

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krwasseramulett.gifAmulet
[Category]

Amulets are an addition to Weapons and Armours. Activated Amulets induce a special effect at a certain probability if an NPC is hit or killed. They only have an indirect influence on fights against other Players (for example an Amulet, that protects you from being attacked). It is only possible to activate a single Amulet.

Difference to Weapon and Armour[edit]

The active Amulet appears in the Status underneath the Armour. However, it is not easy to get an Amulet unless one is sold in the Market Hall. Furthermore, Amulets do not count as Weapons! Even when they are activated they can be stolen. The only way to protect your Amulet is the Theft Protection. An Amulet can not kill an NPC.

Available Amulets[edit]

Name Level Required Intelligence Probability of Effect Effect Origin
Amulet of Lesser Firespite 2 5 50% +10 Damage at single strikes. see here
Amulet of Firespite 3 15 50% +50 Damage at single strikes. Quest
Amulet of Greater Firespite 8 170 50% +200 Damage at single strikes. Quest
Amulet of Lesser Scavenging 3 15 1% Scavenging Spell for 15 minutes. Temple Guardian
Amulet of Scavenging 4 15 3% Scavenging Spell for 15 minutes. Quest
Amulet of Lesser Knowledge 6 30 10% Decreases the duration of Skill learning by 10 seconds. Larpan
Amulet of Knowledge 7 40 10% Decreases the duration of Skill learning by one minute. Quest
Amulet of Greater Knowledge 10 40 12% Decreases the duration of Skill learning by one minute and from time to time by 2-30 minutes. Quest
Amulet of Lesser Experience 6 20 5% One additional Experience Point. Quest
Amulet of Experience 7 30 15% One additional Experience Point. Quest
Amulet of Greater Experience 12 50 25% One additional Experience Point. Quest
Amulet of Fiery Experience 8 50 20% Five additional Experience Points. Sick Death Scuttler / Death Scuttler / Gigantic Death Scuttler
Soul Pyramid 15 - 100% Effect of Soul Capsules. Quest
Beautiful Sparkling Necklace 2 - 33,3% It glitters. (No other effect.) Raffle Ticket
Amulet of Lesser Healing 6 30 2% Heals 1 to 20 Life Points. Massive Land Jellyfish
Amulet of Healing 8 50 5% Heals 1 to 30 Life Points. Quest
Amulet of Greater Healing 12 80 10% Heals 1 to 60 Life Points. Quest
Amulet of Lesser Protection 4 40 1% A Protection Spell is activated for 10 minutes. Guardian of the Cathedral
Amulet of Protection 4 50 2% A Protection Spell is activated for 10 minutes. Quest
Crystal Water Amulet 5 - ca. 1% Owner is teleported to The Crystal Water Cave. Quest
Amulet of Lesser Time Control 4 40 2% Owner can move fast for 30 seconds. Death-Fin Fish
Amulet of Time Control 6 50 3% Owner can move fast for 40 seconds. Quest
Amulet of Greater Time Control 9 150 4% Owner can move fast for 60 seconds. Quest
Amulet of Lesser Recovery 3 30 10% At single strikes there is a chance to heal all Characters (not NPCs) on the field (except for oneself) by 10 Life Points. Shallow Marsh Mushroom
Amulet of Recovery 6 30 15% At single strikes there is a chance to heal all Characters (not NPCs) on the field (except for oneself) by 15 Life Points. Quest
Amulet of Greater Recovery 9 80 25% At single strikes there is a chance to heal all Characters (not NPCs) on the field (except for oneself) by 20 Life Points. Quest
Amulet of Lesser Frostspite 2 5 20% There is a chance of additional Damage (15% of the own Attack Power without the weapon) during single Strikes. Limestone Shifter
Amulet of Frostspite 6 5 20% There is a chance of additional Damage (30% of the own Attack Power without the weapon) during single Strikes. Quest
Amulet of Phase Energy 7 30 5% Owner regenerates 2 to 100 Phase Energy Points. Craftsman`s Workshop
Amulet of Maximal Knowledge 10 - 22-26% Decreases the duration of Skill learning by one minute and from time to time by 2-60 minutes. The Accommodation
Amulet of Bubbling Healing 10 - 30% Heals all Life Points. The Accommodation
Chain of Space-Time 9 - sehr hoch Owner can move fast for 75 seconds. The Accommodation
Chain of Unbelievable Power 9 - 2% The owner's Attack Power is increased by 5% for 30 minutes. This effect can add up. The Accommodation

Miscellaneous[edit]

Like Spells, Amulets have different Levels. The higher the level the more powerful the effect of the Amulet. The power of the effect can sometimes be increased by Quests. There are more powerful Amulets implemented regularily.

The Upgrade of the Amulet of Lesser Firespite and the Amulet of Lesser Scavenging to the Amulet of Firespite or the Amulet of Scavenging will make a Theft Protection or Death Protection undone. All other Amulets will keep their Protection.


→ see also: Category:Amulet and Tipps/Tricks:Amulet