Difference between revisions of "Spell"

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(Created page with '{{Definition|Image:Spell.gif}} As a spell in Freewar all items are referred to, which you can ''use''. This in turn means that not only items such as Spell of Silence reg…')
 
 
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{{Definition|[[Image:Spell.gif]]}}
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{{Definition|http://www.fwwiki.de/images/7/72/Zauber.gif|Spell}}
As a spell in Freewar all items are referred to, which you can ''use''. This in turn means that not only items such as [[Spell of Silence]] regarded as magic, but also for example the [[Notepad]] or [[Marsh Gas Bomb]].
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In Freewar [[Item]]s are called '''Spells''' if they are '''useable'''. By using a Spell normally there is an immediate effect (except for [[Counterspell]]s) that influences the player, or other [[Character]]s, [[NPC]]s, [[Herb]]s or [[Item]]s.
  
Items are the spells are marked in the inventory with a ''z'' and, like mentioned above a ''use''-link.
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Next to the name of every Spell in the [[Inventory]] are brackets enclosing the letter '''S''' signalling the Item being a Spell and, separated by a colon, the Level of the Spell (it is a vague statement about the power of the Spell).
  
Spells all one level (a very vague statement, how powerful they are), some set a minimum height of the [[Intelligence]] or [[Attack Power]]. An exception is the magic, which are only in the [[war zone]] or use only available there, they have as a prerequisite a minimum quantity of [[Battle Point]]s. Depending on the spell is that many times (eg [[Notepad]]), limited (eg [[Compressed Magic Sphere]]) or only once applicable (eg [[Serum of Death]]).
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In [[Shops]], the [[Universal Bank]] and the [[Market Hall]], Spells are classified as ''Spells and other functional Items''. There are some [[Magic Item|magic]] Spells that dissolve after some time.
In the [[Market Hall]], they are also referred to as "applicable Items".
 
  
All spells to find are listed [[:Category:Spells|here]].
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== Requirements to use a Spell ==
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In most cases the Character has to fulfil some requirements to use a Spell. These can be:
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* a certain amount of [[Intelligence]]
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* a certain amount of [[Attack Power]]
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* a certain amount of [[Duel Points]]
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* belonging to a certain [[Race]]
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* occupying enough [[Phase Energy|Phase Energy Points]]
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* certain [[Conditions]]
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Some Spells are bound to certain [[Area]]s, like the [[Surface|Surface of the World]]. If a Charcter tries to use such an Item outside of the certain Area, an error message like this is being displayed:<br />
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''You can only lock a Green Magic Spheres to a location on the world's surface.'' (while trying to lock a [[Green Magic Sphere]] in a Dungeon)
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== Limit of Utilizations ==
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Some Spells can be used without limit (like the [[Notepad]]). Others have a certain number of utilizations (like the [[Compressed Magic Sphere]]) or can be used just a single time (like the [[Serum of Death]]). Often a certain amount of time has to pass until the Spell can be used again.
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All Spells can be found [[:Category:Spell|here]].
  
 
[[Category:General]]
 
[[Category:General]]
 
[[Category:Items]]
 
[[Category:Items]]
 
[[Category:Spells|!Spells]]
 
[[Category:Spells|!Spells]]

Latest revision as of 21:10, 4 November 2011

 
Zauber.gifSpell
[Category]

In Freewar Items are called Spells if they are useable. By using a Spell normally there is an immediate effect (except for Counterspells) that influences the player, or other Characters, NPCs, Herbs or Items.

Next to the name of every Spell in the Inventory are brackets enclosing the letter S signalling the Item being a Spell and, separated by a colon, the Level of the Spell (it is a vague statement about the power of the Spell).

In Shops, the Universal Bank and the Market Hall, Spells are classified as Spells and other functional Items. There are some magic Spells that dissolve after some time.

Requirements to use a Spell[edit]

In most cases the Character has to fulfil some requirements to use a Spell. These can be:

Some Spells are bound to certain Areas, like the Surface of the World. If a Charcter tries to use such an Item outside of the certain Area, an error message like this is being displayed:
You can only lock a Green Magic Spheres to a location on the world's surface. (while trying to lock a Green Magic Sphere in a Dungeon)

Limit of Utilizations[edit]

Some Spells can be used without limit (like the Notepad). Others have a certain number of utilizations (like the Compressed Magic Sphere) or can be used just a single time (like the Serum of Death). Often a certain amount of time has to pass until the Spell can be used again.

All Spells can be found here.