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Difference between revisions of "Green Magic Sphere"
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Latest revision as of 17:31, 25 April 2010
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Attention! This article is incomplete. Please help us and add the missing or correct the precarious (watch out for the ?) statements (prices of items, dropped gold from NPCs, etc.). |
Green Magic Sphere | ||
A small, green Magic Sphere which has the hardness of a diamond. With this sphere, you can teleport back to the location that it was locked to. Usually, Green Magic Spheres can only be locked to a location on the world's surface. However, Human Sorcerers may also lock a Green Magic Sphere within a dungeon every 4 hours. Any locked sphere will dissipate over 24 hours. This sphere has not been locked to a location yet. Required Intelligence: 12. | ||
(Spell, level: 5) |
Requirements:
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Origin:
? | |
Miscellaneous:
nothing |
Prices:
Attention: These are default prices at the shops. The market price when trading with other players can vary greatly! | |
Function:
{{{Function}}}
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