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+ | {{TN}}{{IC}} | ||
== General == | == General == | ||
− | On ''' | + | On the '''Places of Peace''', which are also known as '''safe areas''', one can not be attacked by others [[Player|player]]. Similarly, [[Thievery Spell]]s and some other spells, the [[Player|player]]s cause harm, not applicable. However, it is a misconception that a certain fields that can happen on anything. It is still possible to spy on your spell, put in a [[Fixed]] to put [[Lifepoint|Life]] - or [[Experience|Experience Point]]s, bitten by a [[strong tissue worm|worm strong fabric]] or be made [[incapacitating]] too. |
− | One thing is | + | One thing is certain: there are''no''for a player able to carry someone else without the participation of a safe to an unsafe field. Such possibilities existed earlier by the [[Summoning Spell]], the [[Hieb]] and '''Clan Call'''?!. To iron out this bad side effect, however, these have been modified so that security and security remains. |
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− | The [[Birthplace]] | + | == Famous Places of Peace == |
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+ | The [[Birthplace|birthplace]]s each [[Race]]s, some places of the [[Healing]], and all [[Bank|banks]] are secure fields. Much of the [[Shop]]s also belongs to, and a variety of other fields in the game, some of which have a regular technical property, partly out of role-playing aspects are less obvious reasons, or secure fields; here are examples of the [[Twin Hills]] in [[Nawor]] named. The [[Sea of Peace]] in [[Lorania]] is a Area, exclusively from places of peace is. Moreover, the [[Magic Laboratory]] in [[Laree]], in the range of useful [[Spell]]s can be produced. | ||
== NPCs == | == NPCs == | ||
− | + | At Places of Peace there are generally no [[NPC]]s. Exceptions form | |
− | * the [[Universal Bank]] in | + | * the [[Universal Bank]] in [[Forest of the Lonely Tree]], there lives [[Small Domestic Sheep|small Domestic Sheep]], |
− | * the Twin | + | * the [[Twin Hills]] in [[Nawor]], on which there exists an [[Wawruz]], |
− | * the [[ | + | * the [[Inn]], where [[Lola - The House Cat]] can be found, |
− | * the | + | * the [[Sea of Peace]], there are several NPCs in the, |
− | * [[ | + | * the [[Lost Cathedral (Library)|Library]] in the [[Lost Cathedral|Lost Cathedral]], in the [[Glowing Dust Lizard|Glowing Dust Lizard]] appear and |
− | * [[ | + | * the [[Weather Control Fortress]], where in the corresponding [[Quest:The Weather Control Crystal/2|Quest]] the [[Weather Control Magician]] erscheint. |
− | * the [[ | + | * the [[Markthalle von Lardikia]], in which its the [[Oozing Wall Slime|oozing Wall Slime]] gives. |
− | * | + | * All [[Phase Creature]]s can also access all secure fields (except in the combat zone) appear. |
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+ | NPCs who move around independently, may also happen to find in Places of Peace. | ||
{{See also|[[:Category:Places of Peace]]}} | {{See also|[[:Category:Places of Peace]]}} | ||
− | [[Category:Places of Peace|! | + | [[Category:Places of Peace|!Places of Peace]] |