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{{TN}}{{IC}}
 
== General ==
 
== General ==
  
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On '''Hallowed Fields''', also called ''Places of Peace'', it is not possible to be attacked by other [[Player]]s. Also, [[Thievery Spell]]s and most [[Spell]]s that harm other Players can not be used there. Nevertheless, it is not true that no harm can come to you on a Hallowed Field. Players my spy on you with certain Spells, [[Incapacitation|incapacitate]] you, steal [[Life Points]] or [[Experience]] from you, bite you with a [[Large Tissue Worm]] or [[Pacifying Spell|pacify]] you.
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On the '''Places of Peace''', which are also known as '''safe areas''', one can not be attacked by others [[Player|player]]. Similarly, [[Thievery Spell]]s and some other spells, the [[Player|player]]s cause harm, not applicable. However, it is a misconception that a certain fields that can happen on anything. It is still possible to spy on your spell, put in a [[Fixed]] to put [[Lifepoint|Life]] - or [[Experience|Experience Point]]s, bitten by a [[strong tissue worm|worm strong fabric]] or be made [[incapacitating]] too.
  
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One thing is for sure: It is '''not''' possible for a Player to transport you from a Hallowed Field to an unsafe field without your agreement. This used to be possible with the [[Summoning Spell]], the [[Bash]] and the [[Clan Distress Call]]. Those bugs were fixed to keep Hallowed Fields safe.
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One thing is certain: there are''no''for a player able to carry someone else without the participation of a safe to an unsafe field. Such possibilities existed earlier by the [[Summoning Spell]], the [[Hieb]] and '''Clan Call'''?!. To iron out this bad side effect, however, these have been modified so that security and security remains.
  
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== Famous Hallowed Fields ==
 
  
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The [[Birthplace]] of all [[Race]]s, some [[Healing]] places, and all [[Bank]]s are Hallowed Fields. Most of the [[Shops]] belong to the Hallowed Fields, as well as many other fields in the game, for rule-keeping aspects, role play athmosphere and sometimes less clear reasons (like the Twin Hill in [[Nawor]]). The Lake of Peace in [[Lorania]] is an area, that contains only Hallowed Fields. [[The Magic Lab]] in [[Laree]] is safe too, as many powerful [[Spell]]s can be produced there.
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== Famous Places of Peace ==
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The [[Birthplace|birthplace]]s each [[Race]]s, some places of the [[Healing]], and all [[Bank|banks]] are secure fields. Much of the [[Shop]]s also belongs to, and a variety of other fields in the game, some of which have a regular technical property, partly out of role-playing aspects are less obvious reasons, or secure fields; here are examples of the [[Twin Hills]] in [[Nawor]] named. The [[Sea of Peace]] in [[Lorania]] is a Area, exclusively from places of peace is. Moreover, the [[Magic Laboratory]] in [[Laree]], in the range of useful [[Spell]]s can be produced.
  
 
== NPCs ==
 
== NPCs ==
  
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Normally, there are no [[NPC]]s on Hollowed Fields. Exceptions are:
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At Places of Peace there are generally no [[NPC]]s. Exceptions form
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* the [[Universal Bank]] in the [[Forest of the Lonely Tree]], there you can find the [[Small Domestic Sheep]],
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* the [[Universal Bank]] in [[Forest of the Lonely Tree]], there lives [[Small Domestic Sheep|small Domestic Sheep]],
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* the Twin Hill in [[Nawor]], where a [[Wawruz]] can be found,  
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* the [[Twin Hills]] in [[Nawor]], on which there exists an [[Wawruz]],  
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* the [[Tavern]], where [[Lola - The House Cat]] lives,
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* the [[Inn]], where [[Lola - The House Cat]] can be found,
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* the Lake of Peace in [[Lorania]] that is inhabited by many creatures,
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* the [[Sea of Peace]], there are several NPCs in the,
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* [[The Forgotten Cathedral (Library)|Library]] of [[The Forgotten Cathedral]], where the [[Glowing Dust Lizard]] appears,
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* the [[Lost Cathedral (Library)|Library]] in the [[Lost Cathedral|Lost Cathedral]], in the [[Glowing Dust Lizard|Glowing Dust Lizard]] appear and
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* [[The Weather Control Fortress]], where at the corresponding [[Quest:The Weather Control Crystal/2|Quest]] the [[Weather Control Magician]] appears,
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* the [[Weather Control Fortress]], where in the corresponding [[Quest:The Weather Control Crystal/2|Quest]] the [[Weather Control Magician]] erscheint.
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* the [[Market Hall of Lardikia]], where they have [[Oozing Wall Slime]],
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* the [[Markthalle von Lardikia]], in which its the [[Oozing Wall Slime|oozing Wall Slime]] gives.
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* the Hallowed Fields in [[Laree]], where [[Colour Anomalia]]s can occur and
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* All [[Phase Creature]]s can also access all secure fields (except in the combat zone) appear.
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* all [[Phase Creatures]], because they can appear on all Hallowed Fields (Except in the [[Duel Zone]]).
 
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NPCs, that are able to move, can also enter Hallowed Fields.
 
  
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NPCs who move around independently, may also happen to find in Places of Peace.
  
 
{{See also|[[:Category:Places of Peace]]}}
 
{{See also|[[:Category:Places of Peace]]}}
  
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[[Category:Places of Peace|!Place of Peace]]
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[[Category:Places of Peace|!Places of Peace]]

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