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Difference between revisions of "Task:Hulnodar Healer"
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Strange things are happening in the cellar of the Hulnodar castle. Dark servants - we call them Hulnodar healers - accumulate magic powers with which they keep an alien creature alive. Your Quest is to kill 3 of those healers. The real problem is getting into that cellar. The entrance is at position X: 61 Y: 83, but in order to get into it you first need a Hulnodar Cellar Key. We heard that the last owner of the key was the temple keeper, who was last seen at position X: 118 Y: 103. | Strange things are happening in the cellar of the Hulnodar castle. Dark servants - we call them Hulnodar healers - accumulate magic powers with which they keep an alien creature alive. Your Quest is to kill 3 of those healers. The real problem is getting into that cellar. The entrance is at position X: 61 Y: 83, but in order to get into it you first need a Hulnodar Cellar Key. We heard that the last owner of the key was the temple keeper, who was last seen at position X: 118 Y: 103. | ||
− | Hulnodar healers killed: 0 of 3. | + | |
+ | Hulnodar healers killed: 0 of 3. | ||
|Name:DE= | |Name:DE= | ||
− | + | ?? | |
− | + | |Location= | |
− | | | + | none |
− | |||
|NPC= | |NPC= | ||
[[Hulnodar Healer]] | [[Hulnodar Healer]] | ||
− | | | + | |Peaceful Mission= |
− | + | none | |
+ | |||
+ | |Time= | ||
+ | ?? | ||
+ | |||
+ | |Item= | ||
+ | ?? | ||
+ | |||
+ | |MinimumXP= | ||
+ | none | ||
+ | |||
+ | |Chattext= | ||
+ | none | ||
+ | |||
+ | |Miscellaneous= | ||
+ | none | ||
+ | |||
+ | |Gold= | ||
+ | ?? | ||
+ | |||
+ | |QP= | ||
+ | ?? | ||
+ | |||
+ | |Reward= | ||
+ | none | ||
+ | |||
+ | |Following Mission= | ||
+ | none | ||
+ | |Solution= | ||
+ | none | ||
}} | }} |
Latest revision as of 08:41, 31 December 2010
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Attention! This article is incomplete. Please help us and add the missing or correct the precarious (watch out for the ?) statements (prices of items, dropped gold from NPCs, etc.). |
Task: Hulnodar Healer | |
Strange things are happening in the cellar of the Hulnodar castle. Dark servants - we call them Hulnodar healers - accumulate magic powers with which they keep an alien creature alive. Your Quest is to kill 3 of those healers. The real problem is getting into that cellar. The entrance is at position X: 61 Y: 83, but in order to get into it you first need a Hulnodar Cellar Key. We heard that the last owner of the key was the temple keeper, who was last seen at position X: 118 Y: 103.
Hulnodar healers killed: 0 of 3. |
NPC: | ||
Time for completion:
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Needed Items:
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Reward:
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