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− | {{ | + | {{IC|General fixes and cleanup.}} |
+ | {{Improvement|Golddropbonus explicit explanation; revised total.}} | ||
[[de:NPC]] | [[de:NPC]] | ||
− | '''NPC''' (Non-Player Character) | + | As '''NPC''' (Non-Player Character) called all creatures, which are not of [[Player]]s controlled. These inhabit in large numbers, the [[Freewar]]-World. |
− | Most of them are | + | Most of them are there to kill them to get [[XP]], [[gold]] and possibly [[Drop Items]] too. Some NPCs also play a role in [[Quest]]s. |
− | + | An NPC has been killed, [[respawn]] for some time and can be re-attacked and killed. | |
− | + | NPC there are very different strengths, of [[Shadow Weasel]]s or [[Hare]]s, which creates even a beginner, no more than a [[LP|Lifepoint]] to lose, until the [[Old Grotto Snake|Old Grotto Snake]], for which we should have been a few hundred thousand [[XP]]. | |
− | Since 21 October 2006 some | + | Since 21 October 2006 have some NPCs pictures. |
== NPC-Species == | == NPC-Species == | ||
− | + | NPC is not the same NPC. There are three different groups into which one can divide NPCs. | |
=== Normal NPC === | === Normal NPC === | ||
− | The normal NPC is the | + | The normal NPC is the simplest form of the NPCs. There is usually little [[Life Points]] and little [[Attack Strength]], but can drop a nice amount of gold. Known NPCs of this type are the [[Old Man | Old Man]], the [[silver fox]] or the [[Spirit of Pur Pur]]. |
− | + | This type of NPC is the only one which can be used to fight to their death. | |
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− | + | === [[Unique-NPC]] === | |
+ | A far more powerful NPC-type are the Unique NPCs. Since these [only with single strokes [[strike]] may, and usually on a much higher [[Attack Strength|attack]]s and [[Life Points]] number feature, it makes sense against a [[group]] to fight them, or weaken it with [[firearms]] too. Furthermore, can never be two identical Unique NPCs on the [[World]] exist (an exception is) the [[Tower Spirit]], from which there can be several. | ||
− | + | Many unique NPCs can move independently or to defend themselves by the player staring poisoning, etc. | |
− | |||
− | + | === [[Party-NPC]]s === | |
+ | The youngest, but that stubborn generation of NPCs are the group NPCs. These have a very high attack power and have a very high number of health points. These NPCs are only affected by the group-harm and may even have an immunity to firearms. | ||
− | == XP- | + | Mostly, however, is worth the trouble to kill those NPCs, because they can drop including coveted neck parts. |
− | The | + | |
+ | == XP-Fee of the NPC == | ||
+ | The release of [[XP]] in the victory against an NPC is from 0 to remove, for example, when [[Jerodar Apprentice]], to as little as 20 to remove the water phantom. However, we do not get XP when the XP 5 times higher than the Academy-limit and you have at least 5000 XP. | ||
== Gold from NPCs == | == Gold from NPCs == | ||
− | Each | + | Each NPC drop after his death of a certain amount of [[gold]], which ranges from 0 gold coins (Example: [[snake]]) up to 200 gold coins (Example: [[father of the sting shot Hedgehog]]). By the [[character's ability]] [[pillage]], these amounts can be increased. The amount of gold may also increase if the NPC for some time was not killed. In this way an NPC can drop in a kill up to 10,000 gold coins when there about a month was not killed, but there are 500 gold coins bonus after just one days. This is so to speak Golddropbonus "accumulated funds" of the NPC. However, some NPCs are excluded from Golddropbonus, see [[Category:NPCs without Golddropbonus]]. |
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− | == | + | == NPCs to find == |
− | NPCs can be | + | NPCs can be found with a [[Unified Soul Capsule]], [[Great Soul Capsule]] or normal [[Soul Capsule]], a [[Soul Sphere]], a [[Visions of the Mindless]], a [[Soul Pyramid]] or found by simply searching. |
− | == | + | == NPCs charm == |
− | NPCs can be | + | NPCs can be evoked by [[Lesser Summoning of the Mindless]] or normal [[Summoning of the Mindless]], [[Resurrection Mist ]], [[Greater Resurrection Mist]], [[Global Resurrection Spell]], [[Beautiful Weather]], [[Local Resurrection Spell]], [[Greater Local Resurrection Spell]], [[Summoning Spell of Pironian]]s or the [[Skill]] [[Hunting]]. |
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− | == NPCs | + | == NPCs shrink== |
− | + | NPCs can use one to shrink [[Shrink Magic]]s even with help. As such they are [[magic]] and 7 days are long lasting. Your life can be extended once with the [[Staff of Magic]] or [[Rod of the great magic]]. In addition, they can [give [food]], making them 1 more week-long service or you feed them at the [[food source]] in the [[Valley of the Ruins]], which makes them even further 7 days-long service. After each feeding it is again possible to extend the shelf by the [[Staff of Magic]] or [[Rod of the great magic]] too. The shrinkage is either the sale of the [[Slaughterhouse]], the fulfillment of a [[Quest:Firebird|Quest]], or you hold the shrunken NPCs as [[pet]]. | |
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− | == | + | == NPCs be Quests == |
− | + | NPCs can be in the freewar world play a very different role. For most quests should take you only a few [[Item]] s to them to fulfill the quest. However, there are quest where you have to shrink it or use your NPC's of items to bring to a particular place. There are also NPCs that can be defeated only through a quest, like for example the [[Stone Colossus]]. | |
+ | == Location of NPC == | ||
+ | Almost all the NPCs respawn at a certain place. The exceptions are some of the unique and group-NPCs and a few normal NPCs. Interested Unique and group NPCs can move, so they are not necessarily in a particular area. The few NPCs who do not have their own Spawnort, diving accident on the surface. | ||
{| {{Prettytable|text-align:right;}} | | {| {{Prettytable|text-align:right;}} | | ||
|- style="text-align:center;" | |- style="text-align:center;" | ||
− | ! colspan="2" | NPCs | + | ! colspan="2" | Affected NPCs |
|- | |- | ||
− | | style="text-align:left;" | [[ | + | | style="text-align:left;" | [[Bagtiger]] |
| style="text-align:left;" | [[Icebird]] | | style="text-align:left;" | [[Icebird]] | ||
|- | |- | ||
− | | style="text-align:left;" | [[Earth Skelkos]] | + | | style="text-align:left;" | [[Earth-Skelkos]] |
| style="text-align:left;" | [[Earthbird]] | | style="text-align:left;" | [[Earthbird]] | ||
|- | |- | ||
| style="text-align:left;" | [[Firebird]] | | style="text-align:left;" | [[Firebird]] | ||
− | | style="text-align:left;" | [[Shadow Creatures| | + | | style="text-align:left;" | [[Shadow Creatures|four Shadow Creature]]s |
|- | |- | ||
| style="text-align:left;" | [[Treasure Hunter]] | | style="text-align:left;" | [[Treasure Hunter]] | ||
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===See also=== | ===See also=== | ||
− | * [[NPCs (List)]], a List of all | + | * [[NPCs (List)]], a List of all NPC, wich will be updated regularly. |
− | * [[:Category:NPCs]], | + | * [[:Category:NPCs]], found on the NPC are all categorized. |
− | * [[Flora and Fauna]], | + | * [[Flora and Fauna]], an attempt at classification of animals and plants in the world Freewar. |
[[Category:NPCs|!NPC]] | [[Category:NPCs|!NPC]] |