Difference between revisions of "Experience"

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(- "german: XP = Erfahrungspunkte" +"experience points")
(Some corrections and fixes.)
 
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There are several ways to get XP:
 
There are several ways to get XP:
  
* Hunt for [[NPC]]s. For most of the NPCs you will get 1 XP, however for some stronger also 2 or more, but for some also 0, like in [[Ghostroach]] or the [[Jerodar Apprentice|Jerodar-Apprentice]]s. Of NPCs obtained however only gets XP, if your XP lower than the 5-times the [[Academy Limit]] are. This rule shall apply only from 5001 XP.
+
* Hunt for [[NPC]]s, for most of the NPCs you will get 1 XP, however for some stronger also 2 or more, but for some other also 0, like the [[Ghostroach]] or the [[Jerodar Apprentice|Jerodar-Apprentice]]s. Nevertheless one receives only XP if own XP are lower than the 5-fold of own [[Academy Limit]] are. This rule shall apply only from 5001 XP.
 
* Fight against other players. This is only possible if one has even a minimum of 51 XP. In addition, you only get XP, if the [[Academy Limit]] corresponds to at least 90% of your XP.
 
* Fight against other players. This is only possible if one has even a minimum of 51 XP. In addition, you only get XP, if the [[Academy Limit]] corresponds to at least 90% of your XP.
* Supply of [[Tissue Samples]] in [[Tissue Research]].
+
* Supply of [[Tissue Sample]]s in [[Tissue Research]].
 
* Swimming in the waterfall of [[Kanobia]].
 
* Swimming in the waterfall of [[Kanobia]].
 
* Use of special items, e.g. the [[Wooden Crossbow of Experience]], [[Amulet of Lesser Experience]], the [[Amulet of Experience]], the [[Amulet of Greater Experience]] or a [[Spell of Experience]].
 
* Use of special items, e.g. the [[Wooden Crossbow of Experience]], [[Amulet of Lesser Experience]], the [[Amulet of Experience]], the [[Amulet of Greater Experience]] or a [[Spell of Experience]].

Latest revision as of 20:59, 17 February 2010

Experience also known as XP (experience points), are the measure of the experience of a player character.

There are several ways to get XP:

The more XP a character acquires, the higher there rise his attributes. One receives following:

  • 1 point Intelligence all 83 1/3 XP
  • 1 point Strength (Attack Power) all 100 XP
  • 1 point Defence all 250 XP

In addition, the XP of a character must be higher than his Academy Limit to be able to visit academy courses and to be able to attack other player characters.

One can lose points of experience by:

  • Death in the attack on a NPC (2% of his XP, however maximum 200 XP)
  • Death in the fight against a player (the inferior loses 2% of his XP, however maximum 200 XP to his conqueror)
  • Use of special Items, as for example Nectar Beer or Furgor Mushroom
  • Healing at special places, as for example to the Tavern or the Healing Tree
  • Coaching of clan members (max. 100 XP/8 hrs)
  • The suction of experience points in the Dark Tower

Attention: This is Item with which the price deviates in the Player-to-Player-Market as a rule clearly from the standard price. You find details here.

→ see also: Tipps/Tricks:Experience collect