Difference between revisions of "Attack Power"

From FreewarWiki
Jump to: navigation, search
m (Some fixes.)
(Start-Values)
Line 13: Line 13:
 
Another possibility is the enhancement of [[Figurine of Strength]], which increased temporarily the own attack power by XY%, where XY by the current level of [[Skill]] [[Attack Energy]] equal. To apply this statue, is a [[Pearl of Strength]] necessary.
 
Another possibility is the enhancement of [[Figurine of Strength]], which increased temporarily the own attack power by XY%, where XY by the current level of [[Skill]] [[Attack Energy]] equal. To apply this statue, is a [[Pearl of Strength]] necessary.
  
== Start-Values ==
+
Okay I'm convinced. Let's put it to acotin.
The Attack Power Initially represents an immensely great importance. Since the beginning of some races have less attack power than others, is different here is the ability, contribute to stronger weapons, or kill more powerful [[NPC]]s to significantly. A [[Human Warrior|Warrior]] for example, has much more attack power than a [[Human Sorcerer|Sorcerer]]. He has more power and can therefore cause an NPC to fight more damage, what it can of course quickly die.
 
 
 
===Strenght-Startvalues===
 
{| {{Prettytable}};
 
|'''Race'''
 
|Attack Strenght
 
|-
 
|[[Human Worker|Human/Worker]]
 
|3
 
|-
 
|[[Human Warrior|Human/Warrior]]
 
|5
 
|-
 
|[[Human/Sorcerer]]
 
|2
 
|-
 
|[[Onlo]]
 
|4
 
|-
 
|[[Natla|Natla-Merchant]]
 
|2
 
|-
 
|[[Dark Mage]]
 
|3
 
|-
 
|[[Serum Wraith|Serum-Wraith]]
 
|3
 
|-
 
|[[Tarunan]]
 
|1
 
|}
 
 
 
===Attack-Strength independent the [[Startvalue]]s===
 
{| {{Prettytable}} |
 
! [[XP]]
 
| 0 || 100 || 200 || 300 || 400 || 500 || 600 || 700 || 800 || 900 || 1000 || 1100 || 1200 || 1300 || 1400 || 1500 || 1600 || 1700 || 1800 || 1900
 
|-
 
! Attack-Strength over [[Startvalue]]
 
| ''0'' || ''1'' || ''2'' || ''3'' || ''4'' || ''5'' || ''6'' || ''7'' || ''8'' || ''9'' || ''10'' || ''11'' || ''12'' || ''13'' || ''14'' || ''15'' || ''16'' || ''17'' || ''18'' || ''19''
 
|-
 
!
 
| 2000 || 2100 || 2200 || 2300 || 2400 || 2500 || 2600 || 2700 || 2800 || 2900 || 3000 || 3100 || 3200 || 3300 || 3400 || 3500 || 3600 || 3700 || 3800 || 3900
 
|-
 
!
 
| ''20'' || ''21'' || ''22'' || ''23'' || ''24'' || ''25'' || ''26'' || ''27'' || ''28'' || ''29'' || ''30'' || ''31'' || ''32'' || ''33'' || ''34'' || ''35'' || ''36'' || ''37'' || ''38'' || ''39''
 
|-
 
!
 
| 4000 || 4100 || 4200 || 4300 || 4400 || 4500 || 4600 || 4700 || 4800 || 4900 || 5000 || ...
 
|-
 
!
 
| ''40'' || ''41'' || ''42'' || ''43'' || ''44'' || ''45'' || ''46'' || ''47'' || ''48'' || ''49'' || ''50'' || ''...''
 
|}
 
  
 
== The NPC and the Strength ==
 
== The NPC and the Strength ==

Revision as of 18:53, 25 April 2012

Attack Strength is one of the most important factors in the fight. Also as regards items, represents the attack strength a certain importance, because some Weapons only from a certain Attack Strength can be use.

General

The Attack Strength or Attack Power depends on the XP. You get all 100 XP a attack-point in addition. To increase this further, can additionally Academy of Strength visit, but which binds to the XP.

Appreciation

Another important point is, that the attack power by Weapons increases. This is especially PvP-Fight of extreme importance, where more strenght also means more damage.

In the fight against NPCs is the attack strength especially at the killing of Unique- or Party-NPCs an important role: Since you can only Singlepunchs against both, helps more strength to kill the NPC faster. Especially in the fight against Party-NPCs, is the attack power important, since this type of NPCs get off only Partydamage. More attack power means more damage.

Another possibility is the enhancement of Figurine of Strength, which increased temporarily the own attack power by XY%, where XY by the current level of Skill Attack Energy equal. To apply this statue, is a Pearl of Strength necessary.

Okay I'm convinced. Let's put it to acotin.

The NPC and the Strength

As described above applies the strength for NPCs. Thus each NPC has allocated getting a certain attack strength, which however not by fights or other may increase. This strength is like to fight Player.

More detailed information on the attack strength of NPCs can be found under the Fightsystem.


→ see also: Defence-Power